Anticipating Ethical Elements When Designing AI Agents That Employ Personal Data.

Laura Varisco, Milica Pavlovic, Margherita Pillan

The crowdfunding platform as a tool for designers to create connected objects

Yichen Wu Margherita Pillan

Design methods and local cultures: intercultural dialogue to foster different perspectives about the design of connected objects

Margherita Pillan, Yichen Wu


Designing with Data. Anticipating the Impact of Personal Data Usage on Individuals and Society

In W. Karwowski & T. Ahram (Eds.), Intelligent Human Systems Integration 2019 (Vol. 903, pp. 870–876). Cham: Springer International Publishing.

Laura Varisco, Sara Colombo, Federico Casalegno


Wearable technology as a tool to motivate health behaviour: A case study

In (ed.) Dr. Jesús Hamilton Ortiz “Wearable Technologies”, InTech Publishing.

Venere Ferraro, Mila Stepanovic, Silvia Ferraris

Digitalize limits for increased capability: Technology to overcome Human Mechanisms

9th International Conference on Applied Human Factors and Ergonomics (AHFE 2018) and the Affiliated Conferences, Loews Sapphire Falls Resort, Universal Studios Orlando™, Florida, USA July 21-25.

Mila Stepanovic, Venere Ferraro

Location-Based Mobile Games

Design Perspectives. Springer, Cham.

Davide Spallazzo, Ilaria Mariani

Mapping ICS Materials: Interactive, Connected, and Smart Materials.

IHSI 2018Intelligent Human Systems Integration pp 739-744

Stefano Parisi, Davide Spallazzo, Venere Ferraro, Marinella Ferrara, Mauro Ceconello, Camilo Ayala Garcia, Valentina Rognoli


LCA Application in Telecommunication Service Industries: A Literature Review

In XI Conference of the Italian LCA Network, Resource Efficiency and Sustainable Development Goals: the role of Life Cycle Thinking, Siena: ENEA, pp. 471-479.

Milica Pavlovic , Lucia Rigamonti

Investigation of Chinese Enclave in Milan to Encourage the Openness- Food Business as a Breakthrough Point

In the 1st International Conference on Food Design and Food Studies, Experiencing Food: Designing Dialogues.

Margherita Pillan, Shushu He

The Role of Design as Technology Enabler: A Personalized Integrated Predictive Diabetes Management System

In: (ed.): Paolo Perego Giuseppe Andreoni Giovanna Rizzo, “Wireless Mobile Communication and Healthcare” p. 406-414, Springer International Publishing.

Venere Ferraro, Venanzio Arquilla

Facing Digital Dystopias: A Discussion about Responsibility in the Design of Smart Products

In Proceedings of the Conference on Design and Semantics of Form and Movement-Sense and Sensitivity, DeSForM 2017. InTech.

Margherita Pillan, Laura Varisco, Maresa Bertolo

Chinese Migrant Food Business in Italy and Design Researches for Intercultural Dialogue

In Proceedings of International Conference on Cross-Cultural Design (pp. 334-344). Springer, Cham.

Shushu He

A Pilot Study of a Wearable Navigation Device with Tactile Display for Elderly with Cognitive Impairment

In: (ed.): Paolo Perego Giuseppe Andreoni Giovanna Rizzo, “Wireless Mobile Communication and Healthcare“ p. 406-414, Springer International Publishing.

Rosalam Che Me, Venere Ferraro, Alessandro Biamonti

Boosting the consciousness of the public concerning the post-war architecture in the urban city envelope

in: VIII Congresso AISU-The City, the Travel, the Tourism Perception, Production and Processing. CIRICE, Napoli, pp. 1273–1278.

Bogdan Stojanovic, Davide Spallazzo, Raffaella Trocchianesi

Designing digital encounters and their agency on users. A case study

In: Sociotechnical Environments. Sts Italia Publishing, Milano, pp. 577–590.

Mauro Ceconello, Davide Spallazzo

Enacting the Genius Loci of the place through a digital storyteller. Reflections from an interactive exhibit

In: Putting Tradition into Practice: Heritage, Place and Design. INTBAU 2017. Springer International Publishing, Cham, pp. 618–625.

Davide Spallazzo, Mauro Ceconello


Training new designers for interaction: GINA, a game design workshop for improving sensitivity toward interactive dynamics and synaesthetic perception

In Design Connexity, Eighth International Conference of the European Academy of Design (pp. 247-351). GBR.

Margherita Pillan, Maresa Bertolo, Marco Aureggi, Vanessa De Luca


Videogiochi, la ricerca di un linguaggio

in E-content design-orizzonti di ricerca per la multimedialita’interattiva. Edizioni Poli. Design.

Marco Aureggi

Il medium testo: utilizzo creativo con finalità espressive in ambito digitale

in E-content design-orizzonti di ricerca per la multimedialita’interattiva. Edizioni Poli. Design.

Marco Aureggi