Politecnico di Milano | School of Design | Design & Engineering (Master of Science degree)
Professors: Mario Covarrubias Rodriguez, Federico Maria Elli, Venere Ferraro
The design studio covers the theme of the development of interactive products. The focus of the course will be on two main aspects: The experience that designers can generate through the use of three aspects: interaction with the product, the value of the product, the context of use; The tools and platform for applied interaction (Arduino, Unity 3D).
The objective of the design studio is that students should: Learn how to design a meaningful user experience understanding how the product interacts (communicates) with users and the context in which the product will be used; Handle the basics of physical computing.
The course will be divided in three parts:
Methodology for interaction design; Exploring interaction: How the product interacts (communicates) with users and the context in which the product will be used. (Tools and methods to analyse product); Usability and User eXperience Assessment in Design Project.
Physical Computing: Learning how to handle different typologies of sensor and actuators and how to connect them through the Arduino platform; Learning how to interact and connect the Arduino platform (and the different boards) to Unity3D; Using state of the art technologies and connect them through Unity3D and Arduino, e.g. LeapMotion and Kinect systems;
Project Development: Starting from the analysis of existing products: reconfigure the “interaction of the product” based on the user experience; Developing experiential prototypes.